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Crazy Super Bunnies
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Quick Controls

  • Player 1: A/D → Move.
  • Player 1: Space / F → Jump / grab and throw.
  • Player 2: arrow keys → Move.

High Score Tips

  • Practice jumping without grabbing before combining the two actions.
  • Give the lead rabbit room to land during a cooperative crossing.
  • Look past a carrot to the surface beyond it before extending a jump for the pickup.

Flip & Challenge

Crazy Super Bunnies

Guide two unstable rabbits through hazards, carrots, and cooperative or competitive platform stages.

Rating
7.8/10 from 55 votes
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About Crazy Super Bunnies

Crazy Super Bunnies combines sideways movement with ragdoll jumps and grabbing. The rabbits can play toward a shared route or compete for carrots, depending on the selected mode. A moving platform or awkward landing can shift the next jump, so partners need to understand their own movement before attempting a coordinated maneuver.

How to Play Crazy Super Bunnies

  1. Choose a mode and check whether the objective is shared or competitive.
  2. Practice a short jump to learn the bunny’s momentum.
  3. Approach a hazard from a stable surface and watch the landing area.
  4. Use grab and throw when the scene provides a useful interaction.

Controls & Timing

A moving surface changes the starting point of a jump while you wait. Watch one movement cycle before committing. In cooperative play, let one rabbit find a reliable route before sending both into the same difficult landing; crowding can make the result harder to understand.

Controls

Input Action
Player 1: A/D Move
Player 1: Space / F Jump / grab and throw
Player 2: arrow keys Move
Player 2: N / H Jump / grab and throw

High Score Tips

  1. Practice jumping without grabbing before combining the two actions.
  2. Give the lead rabbit room to land during a cooperative crossing.
  3. Look past a carrot to the surface beyond it before extending a jump for the pickup.
  4. After an awkward landing, restore your position before trying the next gap.

Key Features

  • Two local player control sets
  • Cooperative and versus activities
  • Physics jumps, grabbing, and carrot collection

Frequently Asked Questions

Are both players always cooperating?

The selected mode determines whether the goal is shared or competitive.

Why is the next jump different after landing?

Momentum and body position carry into the next movement. Establish a stable starting point first.

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